Recent posts

#1
General discussion / Re: 🚀 RouletteIdeas.com releas...
Last post by VLS - Feb 27, 2026, 03:02 PM
RIBOT FREE is being programmed to have three modes:

  • 1 module per category: 1 hour.
  • Any 3 modules: 40 minutes.
  • Unlimited modules: 25 minutes.

The idea is that the user can choose at the beginning of the session.

Custom (local) side-loaded modules obey the same rules.

Unlimited modules is effectively equivalent to a RIBOT FULL trial.

There is no limit on the free sessions per day.
#2
TwoUp / Re: TwoUp's 2-cycle cohort
Last post by VLS - Feb 24, 2026, 11:39 PM
We use statistical averages to measure how a short-term "block" is performing within the current sample.

To solve the hot/warm/cold dilemma, we have to keep the data finite. In my case, it is a "rolling window" with a specific look-back period to keep the focus sharp. When analyzing a 2-cycle sample under this light, the most stable betting opportunities tend to occur during the second cycle (extending up to roughly 2.5 cycles).

As for the look-back period, any stats beyond 3 cycles (111 spins on a European wheel) is entirely disregarded, as the data loses its relevance by then.

(As mentioned here)
#3
General discussion / Re: 🚀 RouletteIdeas.com releas...
Last post by VLS - Feb 23, 2026, 06:04 AM
Quote from: VLS on Feb 06, 2026, 11:57 PMOnce this x2 PROMO ends, the RNP retails at $35 per week, so this is quite the offer right now!

It is kept as low profile, but the 2x PROMO is active in our subscriptions page:

https://rouletteideas.com/index.php?action=profile;area=subscriptions

All current and new 2x PROMO subscriptions are being honored with both RIBOT and the RNP on launch.

#4
General discussion / 🚀 RouletteIdeas.com releases @...
Last post by VLS - Feb 06, 2026, 11:57 PM
🚀 RouletteIdeas.com | 2026 Official Releases



Our new 2026 releases are officially being debuted in this thread. We have a massive year ahead, and we're kicking things off immediately.

🔥 COMING IN FEBRUARY:
The New Roulette Number Picker (RNP)
Right now, all development focus is on the RNP launch. This is specifically designed for users looking to leverage our special 1 to 4 number strategy based on cycles.



OTHER UPCOMING RELEASES:

  • RIBOT: Now featuring full, working multi-module support.
  • RIBOT FREE: Relocated to a dedicated release folder for streamlined customization.
  • RIBOT BOOK: A comprehensive repository of coded systems and the official software manual in one all-inclusive PDF.
  • RIWEB: Our custom roulette-oriented web engine (debuting thanks to the direct support of our active RNP and RIBOT members!)


🎁 SPECIAL GIFT FOR YEARLY SUBSCRIBERS
All yearly subscribers receive equivalent complimentary access to these new tools (e.g. Join for RIBOT, get the RNP for free). This includes those who join RIGHT NOW while the x2 PROMO is active @ our subscriptions page.

Once this x2 PROMO ends, the RNP retails at $35 per week, so this is quite the offer right now!

Stay tuned—release announcements and download links will be posted as replies to this thread.

Cheers,
Vic
#5
Concepts / Re: Triggers and Filters
Last post by VLS - Feb 03, 2026, 11:29 PM
Every unit saved is a unit you still have for your bankroll later.

Quote from: VLS on Sep 28, 2022, 09:50 PMFilters remove numbers from the selection pool.

In my view, knowing what not to bet is just as vital as knowing when not to bet.

When you're facing an equal-choice dilemma and feeling uncertain, it's often wise to test whether staying on the sidelines is the better move.

The units saved by using filters can prove invaluable for protecting your sessions. Those extra steps in your progression can be the "make or break" factor in your overall cumulative balance.
#6
Roulette Lab / Re: Spiking principle
Last post by VLS - Jan 18, 2026, 04:36 AM
Welcome to the community, @isla! 🤗

The "175‑unit" method comes from multiplying the two boundary bets used in the sequence:

  • Double-street (DS) — payout 5:1 
  • Straight-up (SU) — payout 35:1
5 Ă— 35 = 175
or
35 Ă— 5 = 175

(hence the "175‑unit spiking" name).



You can combine this with bets like a 5‑unit mini-parachute or a single even-chance (EC) bet to target roughly a ~50% first-hit rate, while always placing just one bet location per spin. Example sequences:

  • EC → DS → SU 
  • EC → SU → DS

You can also use any of the 5‑unit parachute bets as the first bet. If the mini-parachute hits, its multi-unit return gives room to adjust the next stake(s).

For example, based on recent wins (+5 DS | +8 QD | +11 ST | +17 SP | +35 SU), you might try recouping the balance with the next bet while keeping the highest numerical coverage possible.

Alternatively, you might try switching between maximum and minimum coverage on consecutive spins. You will eventually hit; size the bets so that clusters of wins restore your balance within a few hits, while always investing the minimum of 1 unit to start the spiking process, then scale subsequent bets using recent wins.

Slow fall, quick rise!

Or -as Manrique would say- you can also aim to "touch the sky" (+175 payout).



We're planning some RIBOT module releases this month; fingers crossed for timing and community support.

Cheers,
Vic
#7
Roulette Lab / Re: Spiking principle
Last post by isla - Jan 17, 2026, 11:05 AM
Hey Vic,

Thanks for sharing! The spiking principle sounds like a really interesting approach to bankroll management and betting strategy. I like how it follows that "Manriquean" concept of slow fall and fast rise; it makes sense to build carefully, then capitalize aggressively after a win.

I can see how the key part is sizing those concentrated bets just right, using the winnings to create that upward spike without overexposing the bankroll. Watching the balance closely seems essential; it's easy to get carried away after a hit if you're not disciplined.

I'm curious to see the practical implementations and RIBOT modules you mentioned. The cycle-based 36-unit method versus the 175-unit inside bet approach sounds like it could provide a nice comparison of risk and reward. Definitely looking forward to seeing how you apply these techniques in practice!
#8
Carpanta / Re: Carpanta's topics and mess...
Last post by Carpanta - Jan 15, 2026, 07:38 PM
My gaming model is completely flat when it comes to betting.
 
It is a cardinal sin to use any kind of progression, whether negative or positive.
 
In my model, I am not going to evaluate others that I am unfamiliar with, progression only increases variance, and this is a non-negotiable point.

I like to keep variance under strict control. To do this, I use a simple cash strategy that allows me to automate it, as I play in such a way that a block of two spins determines whether I continue or stop a mini-session.
 
Of course, I have a strategy; this is a technique that applies to it. It is a key point.

It's simple. WIN-WIN, WIN-LOSE, LOSE-LOSE.

Only these three possible outcomes can occur in a block of two spins. There are no others. They are self-explanatory.

Win-win = +48

Lose-Win or Win-Lose = +12

Lose-Lose = -24

An active mini cycle, meaning its first spin is a win, can only end in my X stop-win for the session or 0 gain/loss. No way anything different can occurr.
#9
Carpanta / Re: Carpanta's topics and mess...
Last post by Carpanta - Jan 15, 2026, 07:36 PM
Quote from a forum member:

"So, in other words:

The WAY a person bets, determines the result they will get

This is the wisdom that our critics wish to keep from you because it means you can win without AP methods.  Obviously casinos don't want this known either".



My model does apply AP methods but it has nothing to do with the wheel.
By AP I understand a strategy based on a geometrical bi-dimensional model which gives me an edge (AP).

I create structures from 12 numbers groups/simple chance entanglement to turn them into a 50/50 proposition.

It provides an enormous edge.

MIND OVER RANDOMNESS, I know I've read this phrase somewhere.

It is simple, mechanic and visual, three basic elements that make it playable just using my mind, no pen and paper.

Besides, it can be audited since this strategy is by itself binary.

My model can be resumed into;

I lose cheaply, I win expensively and that's all.

So be it,  The WAY a person bets, determines the result they get.
#10
Carpanta / Re: Carpanta's topics and mess...
Last post by VLS - Jan 14, 2026, 05:01 PM
Hello dear Carlos, thanks for being here! 👍

Quote from: Carpanta on Jan 14, 2026, 09:34 AMI hope it can be a space where you can discuss whatever you like. I will be attentive and participate as I see fit.

Yes — quality over quantity. Our community values this kind of thoughtful participation most, and you're warmly commended for it.

🤗 Cheers & big hug!