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#41
Concepts / Re: Some suggestions @ Roulett...
Last post by VLS - Jan 07, 2024, 08:30 PM
There are other suggestions @ Roulette:

  • Shift from the one-spin mentality. (Instead, bet on events comprising groups of spins / cycles).
  • Shift from the all-or-nothing mentality. (Once you have shifted to cycles/multiple-spin events, the game becomes more relaxing. Now you can even spend multiple spins without a hit while keeping your cool, since you know that the thoroughly-studied events have reasonable boundaries to kick-in within your session range so you can get to the hits again, into the positive side; in a most-natural manner, since it goes both ways: you can't win forever but you also can't lose forever :) There is a natural flow of the game when you use cycles, the gist is using this flow in an advantageous/conscious course of action).
  • Win the most when winning, lose the least when losing. (This derives from the above. When you are betting a set of multiple spins, clearly defined within a sound framework, you learn that the best way to traverse a negative tram is with minimal units & the best way of squeezing a positive tram is raising reasonably %-wise for taking advantage of the clump of wins that comprise the positive tram in full. You learn to see the game as the dance of concentration and dispersion of hits it is... and learn to act accordingly)

In the end, you see roulette repeating the same "numerical song" over and over, so it is only natural that you resolve to play to the tune of your thoroughly-studied cyclical game, and make your unit value "dance" to the concentration/dispersion rhythm as it unfolds in front of you during the session, while also keeping the big picture in mind (that is: the single micro-cycle & the overall bankroll averages).

Cheers!
Vic
#42
Concepts / Some suggestions @ Roulette
Last post by VLS - Jan 07, 2024, 07:13 PM
Some suggestions @ Roulette:

  • Consider betting only consistent & thoroughly studied numerical *events*. (e.g. the Nth repetition of a plein).
  • Consider making your recoup in several hits. (We all want a single hit and done... yet the smarter MM schemes always contemplate dividing the recoup to keep the units exposure manageable)
  • If possible, when experiencing unlikely/"black swan" events, consider "tasting" a bit on them with exceeding units. If you hit, then squeeze the outlier event to the max. It helps the averages.

Cheers!
Vic
#43
General discussion / Re: The Law of Quarter by Merl...
Last post by Monty Junior - Jan 07, 2024, 09:06 AM
Quote from: Merlin on Jan 07, 2024, 12:18 AMI mean look a this expanded folder of his .rar file. There are .com and .net websites for folders. Does that make you think twice about downloading this stuff?

Sim.jpg

It's perfectly safe to use. You don't need to know JS or any programming language. Just click on index.html and it will open in your browser. Then follow the 6th-sense guide to set it up as you like. Cheers.
#44
Roulette Betting Tool / Re: Roulette Betting Tool's ne...
Last post by VLS - Jan 07, 2024, 03:53 AM
Quote from: VLS on Jan 04, 2024, 11:39 PM(some maintenance time expected)

Actively working on publishing  the new version online.

I've been checking web/live RBT client functionality in batches of 1000 spins. So far so good. Bet selection is ready to be used.

Snapshot_2024-01-06_224610_RBT_1000-spins.png

(Release announcement next)
#45
General discussion / Re: The Law of Quarter by Merl...
Last post by Merlin - Jan 07, 2024, 12:18 AM
I mean look a this expanded folder of his .rar file. There are .com and .net websites for folders. Does that make you think twice about downloading this stuff?

Sim.jpg
#46
General discussion / Re: The Law of Quarter by Merl...
Last post by Merlin - Jan 07, 2024, 12:15 AM
Quote from: 6th-sense on Jan 06, 2024, 11:33 PM...everything is there for you to play about with..

Yeah well, that's the problem. I don't know JS enough to play with it.

I know that VLS is programming something right now but it won't hurt to have a sim using JS that people can download safely by simplifying the code (too many .com and .net links in there on top of the rar and zip files that nobody wants to click on).

Is there anyone here who know a bit of Javascript that can remove all these .com websites and folders in this rar file and just post the basic JS code here in a separate "JS" folder along with the index.html file at the root for everyone to see, post, copy and paste in their PC?

Thank you,

Merlin
#47
General discussion / Re: The Law of Quarter by Merl...
Last post by 6th-sense - Jan 06, 2024, 11:33 PM
the random feature itself is linked and taken from random .org not a pc....you can set config to whatever you want say you want 150 spins just set config to 150 and click random tab 200 it will only give you 150 ....

manually its more to whatever you want or using the step tab...any number of spins you choose when its hit and being done manually or with step button using the config tab it will turn into a rolling tracker at whatever config spin amount you choose...

manually inputting on the roulette table you see by clicking on corresponding number can be used on its own in real play...everything is there for you to play about with..
#48
General discussion / Re: The Law of Quarter by Merl...
Last post by 6th-sense - Jan 06, 2024, 11:26 PM
Quote from: Merlin on Jan 06, 2024, 10:30 PM
Quote from: 6th-sense on Jan 06, 2024, 05:19 PMuse this its the easiest thing to check ..set config to whatever you want....everyone has this ...

just extract and click on the index icon it,ll open up in your browser....click on any tabs unique unhit repeats ..it,ll highlight the corresponding numbers...

Hi,

Is this your program? Or do you know how to program JS?

I would like to clean it up first like not have 5-6 folders, just one called "JS" with all the logic and the html page and nothing else. No links to external website to that everything runs local in your PC and we could post the JS code on this forum for everyone to see and modify.

For example, I would like to modify it so that you can enter manually the amount of spins I want the randomizer to do (ex: 500+ spins and not just 200 like now).

Then I would create multiple sheets like so one under the other where the sim would note on sheet #1 the first 50 spins and then from spin #51 to 100, it notes all the other numbers on both sheet 1 and 2.

This way, when sheet #1 is at 100 spins, sheet #2 would have 50 spins noted in it and when that happens, the sim would start noting sheet #3 so that when sheet #2 is at 100 spins, sheet #3 would have 50 spins noted in it and would start noting sheet #4, etc

Each sheet would have a difference of 50 spins between each other in order to follow closely the change in hot numbers form one sheet to the next.

Anyone here can do that?

Merlin

I didnt build it myself ayk did with a lot of input from me privately to make it into what it is today...he disappeared years ago...

you can manually input your own numbers just set config to however spins you want...then input manually...if you have a continuous file of spins and want to go through it one by one just copy the the numbers and click on step tab ..paste numbers into the box...then click import.....then press step button for each spin to come out one by one....config can be set to whatever you want....

each 37 spins cycle has its own colour...hope this helps
#49
General discussion / Re: The Law of Quarter by Merl...
Last post by winkel - Jan 06, 2024, 11:09 PM
Here the results of Wiesbaden Table TBR touchbet yesterday 05 Jan 2024

None of your claims are proved

Merlin TBR.xlsx
#50
General discussion / Re: The Law of Quarter by Merl...
Last post by Merlin - Jan 06, 2024, 10:50 PM
It doesn't matter, that's the whole quest that I started back in 1991 to see if a type of roulette was different that others and unlike rigged ones and online roulettes that you can trust, THERE ARE NO DIFFERENCE BETWEEN THEM. Plastic or wooden roulettes, small, medium or big ones, it doesn't matter. They will all give you the same averages again and again and again.

If you are so ahead of me then how come you didn't see that?