Recent posts

#51
Albalaha / Re: Randomness can be tamed ev...
Last post by Frankver - Dec 06, 2025, 06:05 PM
Sumit,

Let's look at this from a practical side.
And just as objective as possible.

You have those 100 million hands.
0.0789 profit per hand.
THE problem is the progression.
All the rest, profit ik total AND per spin is useless without knowing the progression.
I guess that the progression in those 100 million is higher (a lot?) that the 22 you mentioned in another post.

So let's use the 22.
Let's say we play bac on a really super fast table (impossible) and we play 100 hands per hour.
So 0.0789 per hand profit is 7.89 units per hour.
Let's say we wanna bet maximum 100 units per hand.
The 22 progression means our base bet unit is 100 divided by 22.
Let's round that up to $5 as base unit bet.

At that superfast table we make 7.89 multiplied by 5. About $40 per hour.

If our maximum bet would be a $1000 dollars per hand. Quite a very huge bankroll needed, would be $400 per hour.

This is assuming the 0.0789 units per hand is with a 22 progression max, for the 100 million spins.
What I am pretty sure of is higher.
So if the max progression is 44, the profit would be half, $20 per hour an $100 table. $200 per hour an a $1000 table.

You have some more info Sumit? To have a better perspective.
Thks
#52
Albalaha / Re: Randomness can be tamed ev...
Last post by Albalaha - Dec 06, 2025, 05:22 PM
This super horrible session yields +56 units: L L L L L L W W L L W L W L W W L L L L W L W W L L W L L L L L L L W W W W L L L L W L L L L W W L L W L L L L L L W W L W L W L L L L W L L L L L L L L L L L L L L L W L L W L L W L W W L L W L W L L L W W W W L L L L L L W L L W L W W W W W L W L L W W W L L W L W W W L W W W W W L W W L L L W W L W W L L L L L W W W L W L W W W W L L W L L L L L L W L L W W L L L L W W W W W L W W L W W W L L W L W W W W W W L L W W L L L W W L L L L L W W L W L L W W W W W L W L W L L W W W L L W L W W L W L L W L L W L L W W L W W L W W L L L W W L L L L L W L W L W L L L W W L L L W L L W L L W W W L L W L L L L L W L L W W L W L W W W L L L L L W W L W L W L W W W W L W W W W W W L L W L W W W L W L W L L L L W L L W L L L L L L L L W W L W L W L L W W L L L W W L W L L W L W L L W W L W W W L W W L W W W W L L W W W L L L W L W W W W W W L L L L W W W W W W L L L L L L W W W L W W W W L L W L L W L L W L W W L W L L W W W W W

#53
Albalaha / Re: Randomness can be tamed ev...
Last post by Albalaha - Dec 06, 2025, 04:30 PM
I know this. Not just Grok but chatgpt, deepseek, gemini all gives fake outcomes and you should be able to cross check that. I do have a vba coded version and an HTML Version too, of my tracker and my full strategy is very resilient and I can check any shoe seeing everything step by step to verify. I have been sorting super horror sessions and it beats most of them swiftly.
#54
Albalaha / Re: Randomness can be tamed ev...
Last post by Ribert - Dec 06, 2025, 02:36 PM
Nice work Albalaha.

Just a note in my previous tests, different versions of Grok sometimes inflated the stats or produced small coding errors. In fact, it quite often over-reported wins, to the point where it became a recurring issue. That's why I always double-check the results in GPT to make sure everything is correct. This isn't a criticism of your data. I'm only sharing my experience with the tools 8)
#55
Albalaha / Re: Randomness can be tamed ev...
Last post by Albalaha - Dec 06, 2025, 06:26 AM
I  simulated a very average session today with same tracker a session with 47 wins and 53 losses. It yields +19 units. No big drawdowns, no large bets ever. Max bet was 3 units. :
L
L
W
L
W
L
W
L
W
L
L
W
L
W
L
W
L
W
L
L
W
L
W
W
L
W
L
W
L
L
L
L
L
L
W
L
L
W
L
W
L
W
L
W
L
W
W
L
W
L
W
L
W
W
W
L
W
L
W
L
W
L
L
W
W
L
W
L
W
L
L
W
L
W
L
L
W
L
W
L
W
L
L
W
W
W
L
W
L
W
L
W
L
W
L
W
L
L
W
W
#56
Albalaha / Re: Randomness can be tamed ev...
Last post by Albalaha - Dec 06, 2025, 06:18 AM
I simulated 1 million shoes of 100 hands each with usual probability of Player, Banker and Tie bet and I chose to beat Player bet. At worst a session had -80 and 100 million trial yielded roughly 8 million units of net profit. I have done everything to ensure that no future peeking, curve fitting takes place in my simulation. Even with all my safeguards that avoids betting in certain areas, I got usual lesser wins than losses as the usual probability of Player bet gets. I  am a bit cautious over results as if the simulation is perfect, without bias and errors of calculations, it is one of its kind ever done in the history of casino games. With a very limited bankroll, stop loss, max bet limit, it is kind of unbelievable. I will update if I find any anomaly in my tests.
#57
Splits / Splitter Hitter by BlueAngel
Last post by VLS - Dec 06, 2025, 05:20 AM
Quote from: BlueAngelThis is a system which takes advantage of the trend on splits.
Every time a number appears,you bet 1 unit in split with its closer neighbour on the wheel layout.
For example 17 is the last number,17 has 4 ways to split on the table,14,16,18 and 20,but only one of these numbers is closer on the wheel layout,which is 16.
So in this case you bet one chip on the split 16/17.
Let's say the second number is 23,23 also has 4 ways to split with 20,26,22 and 24,from these four numbers 24 is the nearest on the wheel,thus you bet on split 23/24.
When one of your bets hits,you add one unit on it,when a split doesn't come for 18 consecutive spins,you remove 1 unit from it.
You continue to do so till you reach a certain session win/loss limit.
The principle behind this system is not only to take advantage of "hot" numbers,but also to gain from their neighbours.
In general I consider good idea to bet something which is happening more than its probability,in other words to go with the variance and not against it.

(source)

All the credit to: BlueAngel.



Special mention to Caleb/Real's reply:

Quote from: Real:) A system that is finally different from the usual chasing losses and fallacy. 

Let's see where this goes.

(source)

...Motivating enough to code the RIBOT module!
#58
Albalaha / Re: Randomness can be tamed ev...
Last post by VLS - Dec 05, 2025, 03:22 PM
Congrats on your achievement, dear Sumit! 🎉 This is truly a remarkable feat, and your dedication shines through.

KUDOS and thanks for sharing these insights with our community.

Your accomplishment is quite inspirational! 🌟
#59
Albalaha / Re: Randomness can be tamed ev...
Last post by Albalaha - Dec 05, 2025, 07:31 AM
I did a 100 million hands simulation on playing Player bet of baccarat on grok and got this:
#60
Albalaha / Re: Randomness can be tamed ev...
Last post by Albalaha - Dec 04, 2025, 07:02 AM
I saw this session and could not resist testing this too. 53 losses vs 37 wins. This ended with +15 units. Max bet used 3 units. worst balance = -3.
l
l
w
l
l
l
w
l
l
l
l
l
w
l
l
l
l
l
l
l
l
l
w
l
w
l
w
w
w
l
w
l
w
l
l
w
l
l
w
l
l
w
w
l
w
l
w
l
w
l
w
w
l
l
l
l
l
w
l
w
w
l
w
l
w
l
w
l
w
w
l
w
l
w
l
w
l
w
l
w
w
l
w
l
w
l
l
w
l
w