Recent posts
#31
Numbers / Re: Targeting numbers from the...
Last post by VLS - Dec 23, 2024, 05:10 PMThanks for your participation, dear Angelo. I'm carefully reviewing this to begin coding it as a new module.
We don't see much flat betting threads around the forums, so you've certainly caught my attention (and I'm sure, the community's as well).
In case more clarification is needed, I'll "ping" with a message here.
Cheers!
Vic
Quote from: BlueAngel on Dec 03, 2024, 11:03 AMNo progression whatsoever is being used, just flat bets.
We don't see much flat betting threads around the forums, so you've certainly caught my attention (and I'm sure, the community's as well).
In case more clarification is needed, I'll "ping" with a message here.
Cheers!
Vic
#32
General discussion / Re: My 3 best of all time
Last post by BlueAngel - Dec 20, 2024, 07:46 PMLet's say you begin with the 3rd best and if ever you would lose with it then you will switch to the 2nd best, "Golden Pyramid", in order to recover 35 units.
By utilizing sparringly GP, that is to say to know when it's more favorable to use it, you will come out on top every single time!
The game has altering states, therefore we should adapt and adjust accordingly, it's a bad idea to go all the way with a single, rigged approach/method.
If you paid attention to my insights you would do yourself a favor, not me because I'm asking you nothing in return.
By utilizing sparringly GP, that is to say to know when it's more favorable to use it, you will come out on top every single time!
The game has altering states, therefore we should adapt and adjust accordingly, it's a bad idea to go all the way with a single, rigged approach/method.
If you paid attention to my insights you would do yourself a favor, not me because I'm asking you nothing in return.
#33
General discussion / My 3 best of all time
Last post by BlueAngel - Dec 20, 2024, 04:42 PM1. ???, never have shared it neither I will.
2. Golden Pyramid (ultra conservative mode*), there are details in the topic: "How to play and win like a pro" on "roulettelife" forum.
3. Bet against the 2 last remaining numbers (long sleepers), only once per pair of numbers.
*The progression aims for net profit per session and not for a new BR high every time.
#34
Coding requests / Here's another one for you Vic...
Last post by BlueAngel - Dec 03, 2024, 11:12 AMPlease let me know whether you have questions or you need a sample session, thanks.
"Targeting Numbers From Outside"
"Targeting Numbers From Outside"
#35
Numbers / Targeting numbers from the "ou...
Last post by BlueAngel - Dec 03, 2024, 11:03 AMBy combining 3 different betting principles we can select a few numbers which overlap into all 3 of those betting principles:
1. There are 3 pairs of ECs, High/Low, Odd/Even and Black/Red, when you combine them by betting 3 ECs it's like betting 4 to 5 numbers depending on the combination of EC groups.
On average 1 out of 3 ECs which are associated to the last spun number will come again in the next spin, while the other 2 will be the opposite ECs in the next spin.
But you may wonder "which one?", in order to determine this we have to compare it in conjuction with 2 other criteria (betting principles).
2. The average cycle for dozens and columns is: 1 of them is repeated, 1 of them comes only once and the last is not coming at all for a cycle of 3 spins, why 3 spins? Because there are 3 dozens and 3 columns of 12 numbers each, therefore 3 x 12 = 36
3. By reversing the cycle of 3 spins by 12 numbers in order to make it like 12 cycles of 3 spins we would find a certain way to replicate the average probability of 1 cycle of 3 spins into the 12 cycles of 3 spins.
Such implementation is simpler than what may seem, we have to convert the result of the last spun column into the associated dozen and vice versa.
For example, let's say that the last dozen was the 2nd and the last column was the 3rd when the number 24 hit.
So, by reverting I mean that the next selection should indicate the 3rd dozen and 2nd column, the combination of these 2 betting elements (dozen + column) ends up with four numbers, different sets of 4 numbers.
The 2nd dozen became 2nd column and the 3rd column became 3rd dozen with mutual exchange.
From the 4-5 numbers' groups of ECs we are aplying the other 2 principles related to the dozens and columns in order to filter out the rest of the numbers and conclude on a number(s) which belongs to ECs (4 to 5 numbers each) + dozens/columns groups of numbers (4 numbers each), in other words, it should satisfy all given criteria (3 betting principles).
Sometimes there will not be any qualified number(s) to bet, this is normal, in such cases we could bet the 3 ECs and the dozen and column optionaly.
However, the main target is straight up numbers and not outside bets because they merely utilized as betting filters/triggers.
No progression whatsoever is being used, just flat bets.
What about the 0?
You might prefer to bet it on every spin with just 1 unit flat, I prefer to entirely ignore it.
Would you like some practical example?
Please provide me with some sequences of numbers, but please not from "Random.org", preferably neither RNGs.
1. There are 3 pairs of ECs, High/Low, Odd/Even and Black/Red, when you combine them by betting 3 ECs it's like betting 4 to 5 numbers depending on the combination of EC groups.
On average 1 out of 3 ECs which are associated to the last spun number will come again in the next spin, while the other 2 will be the opposite ECs in the next spin.
But you may wonder "which one?", in order to determine this we have to compare it in conjuction with 2 other criteria (betting principles).
2. The average cycle for dozens and columns is: 1 of them is repeated, 1 of them comes only once and the last is not coming at all for a cycle of 3 spins, why 3 spins? Because there are 3 dozens and 3 columns of 12 numbers each, therefore 3 x 12 = 36
3. By reversing the cycle of 3 spins by 12 numbers in order to make it like 12 cycles of 3 spins we would find a certain way to replicate the average probability of 1 cycle of 3 spins into the 12 cycles of 3 spins.
Such implementation is simpler than what may seem, we have to convert the result of the last spun column into the associated dozen and vice versa.
For example, let's say that the last dozen was the 2nd and the last column was the 3rd when the number 24 hit.
So, by reverting I mean that the next selection should indicate the 3rd dozen and 2nd column, the combination of these 2 betting elements (dozen + column) ends up with four numbers, different sets of 4 numbers.
The 2nd dozen became 2nd column and the 3rd column became 3rd dozen with mutual exchange.
From the 4-5 numbers' groups of ECs we are aplying the other 2 principles related to the dozens and columns in order to filter out the rest of the numbers and conclude on a number(s) which belongs to ECs (4 to 5 numbers each) + dozens/columns groups of numbers (4 numbers each), in other words, it should satisfy all given criteria (3 betting principles).
Sometimes there will not be any qualified number(s) to bet, this is normal, in such cases we could bet the 3 ECs and the dozen and column optionaly.
However, the main target is straight up numbers and not outside bets because they merely utilized as betting filters/triggers.
No progression whatsoever is being used, just flat bets.
What about the 0?
You might prefer to bet it on every spin with just 1 unit flat, I prefer to entirely ignore it.
Would you like some practical example?
Please provide me with some sequences of numbers, but please not from "Random.org", preferably neither RNGs.
#36
Concepts / Re: 56 spins = 1.5 cycles / 11...
Last post by BlueAngel - Dec 03, 2024, 10:18 AMQuote from: VLS on Dec 30, 2022, 06:02 AMWithin my cycle-based straight-up framework the maximum amount of cycles is three (3) cycles for a full set.
This means:
37 wheel numbers x 3 = 111 spins (European)
56 spins is the half of a full set @ 1.5 cycle:
111 / 2 = 55.5 spins, rounded up to 56 spins.
After the first 111 spins you have a rolling window available at all times to perform back-tracking calculations.
Even as the actual play is comprised of many trams / sub-cycles, you can say you are using the first half of the full set to make your best bets on pattern continuations for the second half.
(Continuation is the name of the game when doing cycle-based timeline play)
I'm standing on the line which you've crossed so many times!!!
#37
Coding requests / Code request free for all by B...
Last post by BlueAngel - Dec 03, 2024, 09:49 AMHello Victor, long time no see! 
I had my activities which have kept me away from forums among other things...I imagine your "dish" is full as usual, right Vic?
I have another one for you to code and share completely free for our wonderful community.
First Half Cycle Selection
People don't appreciate when something is being offered to them for free, without any form of commitment or obligation, unfortunately.
They easily forget the positive contributions, no matter how many times, but they are very eager to express their negativity (not constructive criticism).
Unfortunately, instead of helping each other, they are not even grateful and they would stub you on the back if they could gain something out of it.
Forums are nothing more than a miniature of the world out there, instead of using an interactive medium as it's meant to be, for connecting people all around the globe with a single, mutual cause, by exchanging resources and information, it's being manipulated and abused for exactly the contrary, one against another and all against all!
You know me, I've never attempted to sell anything gambling wise, this fact proves that I've nothing to gain from your loses.
However, like a human being I've done mistakes which I'm trying actively to correct or, at least, improve in any way I can.

I had my activities which have kept me away from forums among other things...I imagine your "dish" is full as usual, right Vic?
I have another one for you to code and share completely free for our wonderful community.
First Half Cycle Selection
People don't appreciate when something is being offered to them for free, without any form of commitment or obligation, unfortunately.
They easily forget the positive contributions, no matter how many times, but they are very eager to express their negativity (not constructive criticism).
Unfortunately, instead of helping each other, they are not even grateful and they would stub you on the back if they could gain something out of it.
Forums are nothing more than a miniature of the world out there, instead of using an interactive medium as it's meant to be, for connecting people all around the globe with a single, mutual cause, by exchanging resources and information, it's being manipulated and abused for exactly the contrary, one against another and all against all!
You know me, I've never attempted to sell anything gambling wise, this fact proves that I've nothing to gain from your loses.
However, like a human being I've done mistakes which I'm trying actively to correct or, at least, improve in any way I can.
#38
Numbers / 1st half cycle selection
Last post by BlueAngel - Dec 03, 2024, 09:24 AMAfter so many years the concept of "the law of the 3rds still intrigues me to this day.
However, I have not stumpled upon something wich has the potential to exploit such phenomenon.
You might wonder "why?", the answer, in most of the cases, is straightforward and simple;
Either the method would be impractical due to excessive money and/or time requirements, or the selection is based upon false premises, for example: "bet this number after hit 3 times..."
Does it sound familiar? Why 3 times and not 2, or 4, or 5, or 1...etc. Why 3 hits is the magic point, so to speak?!
When a selection is already "hot", this is to say, above average (1 per 37 bets) there may be already late, it could continue something and sometimes but it's way beyond a certainty.
So how do we properly exploit "The Law Of The Thirds"?
Like the title suggests, the first half, as a matter of fact, every first half, contains some hot numbers, not all of them come together but we don't need to pick all of the hot numbers in order to make a net profit.
Let's get into the specifics, the main principle is: "First come and first served..."
What we are looking for is to pick as they hit from 12 up to 19 numbers within the first 19 spins of a 37 spins cycle.
There is none proggression/money management involved.
At any point from the first bet on when an overall profit has been achieved (new BR high), restart from scratch by betting only the last spun number.
Otherwise proceed with your selected numbers and keep a separate counter for each and every one of them in order to remove any number which during the last 37 bets had no hits.
Go on like this until no number left to bet (or you have achieved an overall profit).
[color=var(--input-txt-color)]You don't have to continue all the way to the 19th spin, you will restart as soon as there is an overall profit.[/color]
[color=var(--input-txt-color)]I welcome questions and suggestions from all forum members![/color]
However, I have not stumpled upon something wich has the potential to exploit such phenomenon.
You might wonder "why?", the answer, in most of the cases, is straightforward and simple;
Either the method would be impractical due to excessive money and/or time requirements, or the selection is based upon false premises, for example: "bet this number after hit 3 times..."
Does it sound familiar? Why 3 times and not 2, or 4, or 5, or 1...etc. Why 3 hits is the magic point, so to speak?!
When a selection is already "hot", this is to say, above average (1 per 37 bets) there may be already late, it could continue something and sometimes but it's way beyond a certainty.
So how do we properly exploit "The Law Of The Thirds"?
Like the title suggests, the first half, as a matter of fact, every first half, contains some hot numbers, not all of them come together but we don't need to pick all of the hot numbers in order to make a net profit.
Let's get into the specifics, the main principle is: "First come and first served..."
What we are looking for is to pick as they hit from 12 up to 19 numbers within the first 19 spins of a 37 spins cycle.
There is none proggression/money management involved.
At any point from the first bet on when an overall profit has been achieved (new BR high), restart from scratch by betting only the last spun number.
Otherwise proceed with your selected numbers and keep a separate counter for each and every one of them in order to remove any number which during the last 37 bets had no hits.
Go on like this until no number left to bet (or you have achieved an overall profit).
[color=var(--input-txt-color)]You don't have to continue all the way to the 19th spin, you will restart as soon as there is an overall profit.[/color]
[color=var(--input-txt-color)]I welcome questions and suggestions from all forum members![/color]
#39
Coding requests / My 3rd best of all time
Last post by BlueAngel - Dec 03, 2024, 08:48 AM #40
Numbers / My 3rd best of all time
Last post by BlueAngel - Dec 03, 2024, 08:43 AMThe idea is simple and it requires only 35 units, but it needs from 2 to 6 hours approximately to be implemented with charting properly.
1. Make a list with all the roulette numbers
2. Each time a new number comes strike it off with a line
3. When only 2 numbers have left to show up, then bet all the rest 35 numbers for only once
4. Since you won restart from scratch, never bet twice or more against the 2 long sleepers!
The charting has to restart with clean slates!
Since the betting is not frequent and the potential profit only 1 unit I recommend to use 25 Euros or $ worth of chips, or more.
1. Make a list with all the roulette numbers
2. Each time a new number comes strike it off with a line
3. When only 2 numbers have left to show up, then bet all the rest 35 numbers for only once
4. Since you won restart from scratch, never bet twice or more against the 2 long sleepers!
The charting has to restart with clean slates!
Since the betting is not frequent and the potential profit only 1 unit I recommend to use 25 Euros or $ worth of chips, or more.