Unit fragmentation

Started by VLS, Jun 17, 2025, 05:25 PM

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VLS

Unit fragmentation is a little-discussed topic that saves units and allows for stronger/longer progressions (especially when progressing in risk).

In here we'll deal with the combination of:

  • Fragmented-unit parachute.
  • Dynamic spiking.

Focused on a 36-unit fragmentation scheme; this way any hit raises the base unit which is key for adding more steps and earning more on the winning trams.


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Currently coding: Fragmented-unit Parachute (RIBOT utility module).

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