RIBOT announcements - June 2023
Started by VLS, Dec 13, 2022, 05:12 PM
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IMHO traditional parachuting is better to be used more as a recovery scheme rather than a continual-betting strategy, for instance:
Production: 5 double streets (30 numbers, 5 units).
Recovery: 34-unit parachute (+2 per win minimum, hence 3 attacks at most for a +1 recovery, with the possibility of bigger wins depending on the winning step).
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The main advantage of parachuting is buying time, in terms of spins & at the low(est) cost.
Also what's important is what you are getting for a buck.
@Vic, as you said in two main points, you see parachuting as recovery & as well a press = engorged unit value.
So we are basically talking attack, as one hit to finish (new high) & recovery, with essentially two or more hits to finish, where the second hit might be acquired at higher vertical unit value, due to reinvesting the first hit's gain;
the latter might be combined with modifying the payout too, so far having two factors as progression dimensions (vertical, in-risk) combined for a greater finesse aiming at a nominal profit, just like by analogy we use the gearbox to more efficiently apply the engines revs for acceleration & velocity or speed.
We add another progression dimension into the mix, horizontal, where we modify the number of positions, usually of the same payout type but not necessarily; thus having three progression dimensions so far utilized in a unified concept.
With these three combined in an advanced way, we might as well procure various forms of a divisor, usually & in the most basic form done as a reduction in vertical dimension alone.
Modifying or adjusting the payouts (in-risk) & horizontal combined (number of positions) we are managing coverage, & combining horizontal & vertical units (per position & total per spin spread) -- how much & where .. the only two things we have in control.
Properly combining the latter we thus keep & maintain the game in control.
Why buying time!?
By cost-effectively minimizing the exposition increase rate, we by design generate the least of it through the inevitable out-of-favor intervals of the distribution of various lengths, thus keeping the game in control.
Minimized volatility requires the shortest intervals of in-favor variance to obtain a new high.
Another very important factor is the protrusion rate into a new high.
Or said differently, the higher you aim with a hit at +, the more exposition would be generated at a sequence of spins without hits, or quicker & higher drawdowns = the higher volatility, & thereof higher the bankroll requirement.
You might argue that the progression scheme, whatever you use, might cover a certain degree of out-of-favor variance interval quantified in a number of (no-hit) spins, but what happens would happen when those extend into an extreme .. either the vertical progression dimension would quickly, even exponentially & unnecessary so I'll add, spiral out of control, & the only type of measure of control remaining would be resorting to stop-loss ..
Would you rather have an emotional upheaval & drama, being driven on a financial roller-coaster, or do you prefer operating a monetary clockwork!? Consistency.
After a short contextual detour, this brings us again to the initially mentioned .. getting what for a buck .. in short, cost-effectiveness;
& the attack itself, to begin with.
(ⁿ = numbers played)
5x DS .. 5*6= 30ⁿ .. (-5) .. 30/5= 6
So we played 30 numbers & the exposition is -5 units, with a 58.71% probability of a hit; & the coefficient between numbers played vs units used is 6. Not a bad place to start the recovery, but can we do better?
EC→DZ→DS→DS = 18+12+6+6= 42ⁿ .. (-5) .. 42/5= [b][I]8.4[/I][/b]
EC→DC→DS→DS .. (-5) .. 18+20+6+6= 50 .. 50/5= [b][I]10[/I][/b]
Here we have effectively interlaced the attack & recovery, having no clear line between them, but rather fluidly converging one into another .. kind of like light converges between electric & magnetic energy traveling onwards into & through time & space!
So, we have a closed game on spins 1,3,4 -- & on the second spin either bringing the game back to ±0→ thereof another EC hit to +1, restart, otherwise DZorCL→DS→DS→DS .. or as bonus property, when both DZ & CL hit, with a 4-number overlay facilitating that, getting a game occasionally close with +3.
Here we talked about getting the best ⁿ for a buck.
I could write about several very important concepts such as this, each sharpening your edge further; added & combined together congruently giving you just what you need to win consistently.
Its a bit different view on roulette, but simplistic & rehearsed things have been proven beaten many times over, over a few hundred years.
But there's no interest .. so Inam gonna refrain from posting. @VLS perhaps its best you delete all my records off the forum.
Quote from: HardMan on Dec 14, 2022, 05:55 PMBut there's no interest ..
But there's no interest ..
Had I chosen to determine my activity's value on the immediate financial return, that would be $0.00 ...Is what I do here absolutely worthless? Heck no!
We do this because we entertain and enjoy doing so.
Follow your passion AMIGO, that's the best inner guide. 🤗
Its simply erasing footsteps behind ..
Besides, I've been way to generous ..
What's got any of of this to fo with my worth anyway, anything at all!?